class InitialState : public State initial state (STD) node class.
| | InitialState (STGraph *g) |
| | InitialState (const InitialState &i) |
| | ~InitialState () |
| | GetClassType () const |
| | Clone () |
| | SetAction (const string *s, unsigned n, bool update) |
| | GetAction (unsigned n) |
| | NrActions () const |
| | HasAction (const string *s) |
| | WriteMembers (OutputFile *f) |
| | ReadMembers (InputFile *f, double format) |
initial state (STD) node class.
InitialState(const InitialState &i)
virtual ~InitialState()
int GetClassType() const
Subject* Clone()
Subject::NameErrType SetAction(const string *s, unsigned n, bool update)
const string* GetAction(unsigned n)
unsigned NrActions() const
bool HasAction(const string *s)
alphabetic index hierarchy of classes
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